- Joined
- May 10, 2014
- Messages
- 41
Hello!
I'm trying to create a spell, something like absorbing souls.
And I got 1 short question.
Event: unit dies
Condition: if 'killer' has an 'ability'
Action: add 'N' health to killer
The problem is in killer detection.
'Damage source' wouldn't work, right?
How can I detect killer using GUI or CustomScript?
I'm trying to create a spell, something like absorbing souls.
And I got 1 short question.
Event: unit dies
Condition: if 'killer' has an 'ability'
Action: add 'N' health to killer
The problem is in killer detection.
'Damage source' wouldn't work, right?
How can I detect killer using GUI or CustomScript?