- Joined
- Aug 24, 2009
- Messages
- 706
How can you detect if a building is currently training a unit?
When a building starts training, it removes an ability from the building.
When a building finishes/cancels training it adds the ability again.
BUT if you can cancel a unit which is not building and is in the building queue it gives the ability back which I do not want. Is there a way to fix this?
When a building starts training, it removes an ability from the building.
When a building finishes/cancels training it adds the ability again.
BUT if you can cancel a unit which is not building and is in the building queue it gives the ability back which I do not want. Is there a way to fix this?
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