hey there,
is there a way to detect when the ground/trees are attacked? I mean when the missile hits, not when they are targeted...
I can't find any way to even detect when a generic tree dies, and couldn't figure out how to do any of this with bribe's damage engine.
would be glad for any help. thanks!
is there a way to detect when the ground/trees are attacked? I mean when the missile hits, not when they are targeted...
I can't find any way to even detect when a generic tree dies, and couldn't figure out how to do any of this with bribe's damage engine.
would be glad for any help. thanks!