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Destructive "Trees" Problem

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Oct 1, 2007
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I have a little problem i have to use trees for models for some of the buildings in my map but the problem is that these trees in destructives have no skin they are white 3D objects and its weird cuz they are fine when im puting em on the map but if tryng to use for a model of building.. white..
Can somebody plz help me?
 
i've seen that but i have no direct solution for you.

there could be an indirect one (not 100% sure): download the "ultimate terraining map" (aka utm); there are bunch of trees there. maybe they'll work.

also, look here and here... maybe you'll change your plans.
 
I think basically that the model uses a field in the object editor (Art - Replacable Texture File, i think) to know what texture to get. As a unit, this required field is not there, thus the tree as a unit ends up not getting textured.
 
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