- Joined
- Jun 15, 2021
- Messages
- 30
Hello.
My map has a respawn system since it's a hero defence project. So, shaman heroes can resurrect themselves "on demand" sometimes. Because of that, I'm wondering how it'd be possible to destroy a countdown respawn timer by string comparison since when A Hero Dies it creates one with Dying Hero's name as string.
My map has a respawn system since it's a hero defence project. So, shaman heroes can resurrect themselves "on demand" sometimes. Because of that, I'm wondering how it'd be possible to destroy a countdown respawn timer by string comparison since when A Hero Dies it creates one with Dying Hero's name as string.