- Joined
- Mar 18, 2005
- Messages
- 168
Without any ado, here is my latest project...
[Subject to change]
-Destiny of the Fated- Western Tyria; Desecration
Just part of the intro cinematic...
Choosing your name...
Choosing your class...
Traveling from "Front Door" to "Horses", around the farm house...
Investigating objects aroudn the "Horses" area...
Talking it up with the "Farmer"...
Finding a completely useful object... [Not spoiling where you find].
Working in the grain fields; maybe if I cut enough grain I'll get a prize...
I also worked on the Nexolude Campaign, and the Great Troll Wars Mod. Both of which were canceled, or reworked into new mods. If I can find where the new mod associated with the Great Troll Wars Mod is located, I'll provide a link.
Okay so to the point of the matter.
-Destiny of the Fated- Western Tyria; Desecration
My plan here is to create a series of scenarios (downloadable as a single Campaign or as seperate entities) all featuring essentially a completely new game. My plan is to create a sort of point-and-click and choose your own adventure (DnD) hybrid within which you travel around an openworld and battle monsters, make allies, save princesses, build empires, uphold justice, or whatever else your heart desires. I plan on giving a HUGE amount of player-choice in these scenarios, and quite a variety of choices depending on which scenario you've selected. Desecration will obviously center around the region of Western Tyria and something to do with Desecration, but just because you kill a giant skeleton and burn a city to the ground in this scenario (just examples, not actual events perse) doesn't mean your hero can't go on to have more adventures does it? Thats right, -DotF- will have saving and loading between scenarios! But you won't just be able to save here and load there as you please, you will have the opportunity to save your character upon "completion" of a scenario (finishing the main quest) and loading upon starting of a new scenario. There may also be location specific save/loads (through the campaign) but that is yet to be decided.
I plan on posting a beta version of the game for people to play around with by friday of this week.
[Subject to change]
-Destiny of the Fated- Western Tyria; Desecration

Just part of the intro cinematic...

Choosing your name...

Choosing your class...

Traveling from "Front Door" to "Horses", around the farm house...

Investigating objects aroudn the "Horses" area...

Talking it up with the "Farmer"...

Finding a completely useful object... [Not spoiling where you find].

Working in the grain fields; maybe if I cut enough grain I'll get a prize...
I also worked on the Nexolude Campaign, and the Great Troll Wars Mod. Both of which were canceled, or reworked into new mods. If I can find where the new mod associated with the Great Troll Wars Mod is located, I'll provide a link.
Okay so to the point of the matter.
-Destiny of the Fated- Western Tyria; Desecration
My plan here is to create a series of scenarios (downloadable as a single Campaign or as seperate entities) all featuring essentially a completely new game. My plan is to create a sort of point-and-click and choose your own adventure (DnD) hybrid within which you travel around an openworld and battle monsters, make allies, save princesses, build empires, uphold justice, or whatever else your heart desires. I plan on giving a HUGE amount of player-choice in these scenarios, and quite a variety of choices depending on which scenario you've selected. Desecration will obviously center around the region of Western Tyria and something to do with Desecration, but just because you kill a giant skeleton and burn a city to the ground in this scenario (just examples, not actual events perse) doesn't mean your hero can't go on to have more adventures does it? Thats right, -DotF- will have saving and loading between scenarios! But you won't just be able to save here and load there as you please, you will have the opportunity to save your character upon "completion" of a scenario (finishing the main quest) and loading upon starting of a new scenario. There may also be location specific save/loads (through the campaign) but that is yet to be decided.
I plan on posting a beta version of the game for people to play around with by friday of this week.
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