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Demon Hunter Morphing

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BigChief

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BigChief

Hi, I am trying to make the demon hunter standard form use the ability metamorphosis and become the illidan standard model with the blades. I have been reading that there is some way to do it with a required animation name. But all of those have been about keeping the demon hunter in the demon form. Is there something you can put in that will make it so the morphed form doesnt appear.
Thanks
 
you can add/remove animation tag via triggers. When the tag is add, all animations that should be played will also require the tag to be part of the animation name.
E.g. if you add "defend" tag for footman, he will play all his defend animations (e.g. walk defend, attack defend, etc.)
As you can add them, you can also remove them via the very same action. What you may want to try is to remove the alternate animation tag from Illidan while he is morphed (morphed animations use alternate tag).
The action is "Animation - add/remove unit animation tag" or something like that.
 
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