So I was testing one of my maps and I realized that a defend spell one of my heroes was supposed to have was not bouncing back enemy attacks as it should. I did a bunch of tests to try to figure out why and came across something truly bizarre:
Normal defend on normal footmen does not work on my map either. Just to make absolutely certain I ran a ladder map (bandit ridge) and used a footman vs some gnoll warden creeps. Defend worked, their projectiles bounced back and damaged them.
So I put some neutral hostile gnoll wardens on my map and tried it. Did not work.
I deleted my custom defend in case that was somehow interfering with the normal defend and tried it again. It did not work. Defend simply does not work on my map under the exact same circumstances it would work in a ladder map. Does anyone know what could cause this?
Normal defend on normal footmen does not work on my map either. Just to make absolutely certain I ran a ladder map (bandit ridge) and used a footman vs some gnoll warden creeps. Defend worked, their projectiles bounced back and damaged them.
So I put some neutral hostile gnoll wardens on my map and tried it. Did not work.
I deleted my custom defend in case that was somehow interfering with the normal defend and tried it again. It did not work. Defend simply does not work on my map under the exact same circumstances it would work in a ladder map. Does anyone know what could cause this?