- Joined
- Mar 6, 2008
- Messages
- 850
So, one can already watch the first tournaments of the latest Starcraft 2 add-on Lagacy of the Void on rockebeansTV which is called archon cup.
Basically a tournament with the archon mode.
Watching this, I was thinking about how could it be converted into Warcraft 3 Melee for all races.
I am NOT talking about the archon mode but the drastic changes that are coming with lagacy of the void itself.
Starcraft 2 implemention seems to be simple. more workers from the beginning, less resources to harvest overall.
This forces the player to expand earlier and more often.
The conclusion is that 9-10 minutes of early game are removed.
So how can someone do it in the warcraft 3 way?
How can there be more workers?
There can only be 5 workers in one mine.
Also undeads have two types as workers.
Also a big part of the early game is the that the heroes have to lvl up.
Should they have a higher level from the beginning?
Should all standard abilities unlocked?
Should the gain more exp overall?
Should there be a creep respawn like in dota and exp gain over lvl 5 for heroes?
I am not quite sure where to put this thread. Atm, I have no intension to make a game like that nor am I interested in ideas for new units or stuff like that.
If this thread does not fit in here a moderator can easily move it to the ideas seciont.
Keep in mind that this wouldn't be a revolution like a new game as warcraft 4 but an evolution like an expansion.
Basically a tournament with the archon mode.
Watching this, I was thinking about how could it be converted into Warcraft 3 Melee for all races.
I am NOT talking about the archon mode but the drastic changes that are coming with lagacy of the void itself.
Starcraft 2 implemention seems to be simple. more workers from the beginning, less resources to harvest overall.
This forces the player to expand earlier and more often.
The conclusion is that 9-10 minutes of early game are removed.
So how can someone do it in the warcraft 3 way?
How can there be more workers?
There can only be 5 workers in one mine.
Also undeads have two types as workers.
Also a big part of the early game is the that the heroes have to lvl up.
Should they have a higher level from the beginning?
Should all standard abilities unlocked?
Should the gain more exp overall?
Should there be a creep respawn like in dota and exp gain over lvl 5 for heroes?
I am not quite sure where to put this thread. Atm, I have no intension to make a game like that nor am I interested in ideas for new units or stuff like that.
If this thread does not fit in here a moderator can easily move it to the ideas seciont.
Keep in mind that this wouldn't be a revolution like a new game as warcraft 4 but an evolution like an expansion.