- Joined
- Aug 27, 2013
- Messages
- 3,973
hm, i don't guarantee it..
i just tell you how to remove leaks
anyway, is it doesn't work or something?
i just tell you how to remove leaks
anyway, is it doesn't work or something?
OVH POLICE CARSkin still under developmentDedicated to the OVH POLICE Police Department!
Well , i like the suggestion/advice. About the DNC , lol , i really dont want the effect of changing it to bit blue. About the Police Car you had mentioned , it just a converted model from this site http://tf3dm.com/3d-model/cars-66597.html , probably or possibly its not a copyrighted model.
Basing on your image , well , i really like it , i just want to ask if you have the Firetruck Skin because i imported it to my map and the original skin looks ... uhh .. So if you have it in your pack , then i will wait for it
Thanks for your time in commenting on my thread , Tobyfat
~StryderZero
what does uhh supposed to mean?"uhh.."
what does uhh supposed to mean?
Stryderzero said:...i imported it to my map and the original skin looks ... uhh ..
The Diner Model in wc3 light
I'll ray trace this
You don't have to change anything, just do what I said with the textures, add slight specular maps (but not everywhere, you should not use this where the models are too far from sight and foged heavenly) and change that DNC. This should improve the visual quality of the entire map.I can edit this texture. It wont look "uhh.." anymore.
Uhh... Here to post a little something for Stryderzero. So he added me to the team, even after I refused his invitation, I think.. Conclusion I won't be doing much here, maybe a few things if I got the time.
Sorry that's how I understood the message.No i didnt , what i mean is its on your decision if you will help me or not =)
~~~
Don't rely on that, not everybody uses the ENB Series.I know , thats why im using ENB Series to enhace the game graphics.
Diner LightTraced shadow map - Night Time
Yes they are blended together but through material coordinates.Sadly , i dont have 3dsMax
I just want to know if you have blended those light textures in the model.
Cool! The Cover reminds me of resident evil.
I wish I had time to upload to you a tutorial on some different shadow techniques which don't require 3ds max but I was involved in some serious work projects + I had to escort A foreign girl from Romania so I had a lot of stuff on my head. No progress so far... i haven't posted anything anywhere and I noticed that people are usually occupied in this period of time School, work etc...