- Joined
- Jun 18, 2007
- Messages
- 68
Here is what I'm trying to do. At 24.00 the game time changes the day(integer value). For example intially its monday. At 24.00 it changes to tuesday. I'm having trouble doing this-below is my triggers...
Here is what I have:
This is what day of the week is set first.
This is what happens when it reaches 24.00
After this I have similar triggers for each day of the week. Even one that turns on monday again. But only trigger that displays monday seems to be working. Any help would be grateful, thanks!
Here is what I have:
This is what day of the week is set first.
- Start Up
-
Events
- Map initilization
- Conditions
-
Actions
- Game - set Time of day to 1.00
- Game - set time of day speed to 3000.00% of the defualt speed
- Set days[1]=1
This is what happens when it reaches 24.00
- Monday
-
Events
- Game - The in-game time of day becomes Equal to 24.00
-
Conditions
- days[1] Equal to 1
-
Actions
- Game - display to (All Players) the text: monday
- Set days[2] Equal to 2
- Trigger - Turn on tuesday
- Trigger -Turn off (This Trigger)
- Tuesday
-
Events
- Game - The in-game time of day becomes Equal to 24.00
-
Conditions
- days[2] Equal to 2
-
Actions
- Game - display to (All Players) the text: tuesday
- Set days[3] Equal to 3
- Trigger - Turn on wednesday
- Trigger - Turn off (This Trigger)
After this I have similar triggers for each day of the week. Even one that turns on monday again. But only trigger that displays monday seems to be working. Any help would be grateful, thanks!