14:07, 13th Jan 2010
, I'm glad you liked it. By imba do you mean imbalanced? If yes, please tell me what I could change/improve.holy shit this is a imba game i like it 5/5
, thanks, I agree that no map is perfect. Still, I'll try to get as near as possible to perfection.I guess you mean an Epic map
I like it really much too btw
4/5 cause no map is perfect
, did you try the gamecodes (you can find them at the quest log)? At the moment only the code -loot makes the map easier by increasing monster drops, shall I add more gamecodes which decrease the map's difficulty? As for the cyborg and the robot, do you hate only the models (/how they look) or also their abilities?This map is very hard man,fix it!!! Was
Tryed new version and its very good.Pls change baldemaster cyborg and butcher robot.I hate future things in wc3!!!
This map is very hard man,fix it!!! Was
Tryed new version and its very good.Pls change baldemaster cyborg and butcher robot.I hate future things in wc3!!!
[K40$]-Spectre;1417642 said:Thanks for the comments
, I'm glad you liked it. By imba do you mean imbalanced? If yes, please tell me what I could change/improve.
, I'm working on an update which hopefully will make the arena bugless, thanks for telling +rep.My friend and i was playing.When we get into arena(we killed lich) we cant find any key.
, Blizzard chosed that disease cloud can only effect non-undead, radiation cloud is based off it so I don't really know how to fix it except for basing it of another ability, anyone ideas? I'll look into triggers for the radiation field (the stampede one) bug. Thanks for bug report , +rep.i tried the map once (and only short) with the robot butcher and....hes pretty bugged.
his radiate cloud passe doesnt seem to do any dmg(i wasnt sure so i tried whosyourdaddy but it didnt do anything...maybe it only hits LIVING units and the enemies seem to be all UD =/)
and after getting lvl2 of this rampage-like skill(forgot the name...it was like the ulti of the beastmaster+ should improve the radiate cloud passive)
my cloud skill completely dissapeared.
, woot, thanksno i didnt mean imbalanced, meant epic =D. epic epic epic. only 1 word. EPIC!!!!!
, thanksThis is a map I've been looking for. Pure mindless hack'n'slash, like Warchasers. 5/5 +rep
, did you try this new version? It has a few bug fixes. If you find anymore please say it so I can fix them, at the moment I'm only aware of the arena bug and I'm working on it.Man, the map is full with bugs! Bugs, bugsters, bugsterians!!! Shit and lol! You must fix it right away!!!
, that's very nice of you, +rep for you. Though, the reason why my minimap image looks ugly in terms of detail and sharpness is because it has a small resolution, saving space for the map. Your minimap image looks much sharper but also weights more than twice as much.i made a little better version of your minimap~
, thanks, I'll add a camera system if you guys want, which views do you want?I finished this map alone, didn't saw no bugs(4 spawn point where invisible) but let people chose the camera mode. It s a good map.
, he was taking a lot of space as a model since I couldn't squish his model cause it's portrait is another mdx and than you would see no portrait when I squish the model. If someone merges the model and portrait in 1 mdx I could squish it and than I will import him back and turn it back as it was. The felguard (the model as now seen) will probably be a new hero. This is the model I'm talking about http://www.hiveworkshop.com/forums/models-530/fel-orc-felhound-rider-48411/?prev=search%3Dfel%26d%3Dlist%26r%3D20, if someone could do this +rep for him/her.NOOOOOOOOOOOOOOOOOO!!!!!! U changed fel rider model into fel guard.Noo.He was my favourite hero and model in game.Pls can u change him back ?????
U ll have more heroes?(plsss)
, which hero do you mean?btw, played 10 rounds and i found out: couldnt find the hero at first
, I just tested all the Warden's abilities on the gnolls at the beginning and I didn't see any bug, or did you meant something else?theres a bug: if u use the wardens banish 'or what that teles and stuns' onto gnolls u will get fatal.
, which fireplace do you mean? The second stage with all the firetraps?guess putting those banshees at the fireplace is a stupid idea, cuase we go to fireplace and fight with them
[K40$]-Spectre;1419331 said:I just noticed two bugs, one with the dragons near the arena that are almost dead and one that the illusions that are being cast by Mirror Image (a Warden's ability) don't deal damage at all. These bugs will be fixed in the next version.
, which hero do you mean?
, I just tested all the Warden's abilities on the gnolls at the beginning and I didn't see any bug, or did you meant something else?
, which fireplace do you mean? The second stage with all the firetraps?
, ok I'll.u know those hero choosers? my teammates were very impatient, they didnt saw the hero chooser and they almost wna quit... put them nearer.
, I used every skill and every combo with the Warden on the red gnoll and everything worked fine.the giant red gnoll. i went to use the skill on him and i got a fatal. hes near the market.
, well, the whole map is not realistic, or do you meant you make usage of the traps? Cause my intention was that you make usage of the traps. And do you mean the stormcaller? If yes, try to destroy the portal first and try to stun/silence her so she can't cast Death Coil and attack.yes. the passage is narrow and the banshees can act as a cover for the miniboss. thats where i always loses. and, those things coming out of portal with more than 1k lives are really painful. our whole party took 5 mins just to kill 4 of them -.-
, sure you can use the fire traps against them, if you're melee it's more difficult but with a ranged hero I do it most the time. Just be sure to lure them. In the attachment you can find the new starting place, I hope you like it .u cant use traps... they will trap u instead
, the arena is bugged as hell, I've already opened a thread about it http://www.hiveworkshop.com/forums/triggers-scripts-269/help-plz-arena-triggers-153865/. This is my first time I create an arena so I don't really know what's messing it up. The arena has 4 matches, the first one start when you enter the circle of power and everyone will be teleported into the arena. When you kill every monster you will be teleported back to the shops and you'll have 1 minute to buy stuff etc. and than you'll be teleported back into the arena and match 2 starts. This goes on till all the monsters of match 4 have been killed and than you'll be teleported back to the shops and the gate to the south will be open so you can continue.Can u tell me what 2 do when u get in arena?I was playing with my friends and i was Demon[Hes dead now cuz of u )= ] ,1 was Thor and 1 was warden.When we killed Lich we pass through portal and we arrived in some kind of arena.I stepped on circle and join in arena but my friends cant join 2.I killed all flesh golems and mummies.After that i didnt find any key or portal or i didnt go back 2 my friends.Doors didnt opened.Why and help!!?????
, probably not because they fit their abilities and look good for their size. But I'll probably add new heroes which won't be steampunk like. Also, when the Felhound Rider weights less I'll import it back into my map and you can have your hero back . As for the arena, if no one will help me to fix the triggers and I can't fix it myself either, I'll replace it. Also when you play the map alone, it should work (not perfect though).Pls change models of robot and cyborg.I hate all things that goes with future in wc3.(plsss)And can we finish this map with that bugged arena?If u cant "unbug"arena u can delete it!
[K40$]-Spectre;1418337 said:, Blizzard chosed that disease cloud can only effect non-undead, radiation cloud is based off it so I don't really know how to fix it except for basing it of another ability, anyone ideas? I'll look into triggers for the radiation field (the stampede one) bug. Thanks for bug report , +rep.
Pls change models of robot and cyborg.I hate all things that goes with future in wc3.(plsss)
, I chosed for the first one and it work fine again, I made only skeleton marked as undead, which works pretty well.hm
1. solution: make everything living instead of undead.
but thats by far the worst solution cause im pretty sure it would take a fuckload of time to do this.
2. maybe uhm...make it like phoenix fire(without that decreasing hp of course)?_? with poison clouds instead of that firebeams. i think that would fit.
, the fire traps do deal damage to every unit (I think though, will check it) but are bit bugged, I'll try to fix them for the next update. Should I reduce the attack & acquisition range of the Stormcaller? -EDIT, yes the fire traps deal damage to everyone, they were just bugged in dealing the damage in time, in the next update it should work better.well if im correct traps doesnt deal any form of dmg to those banshees. not even 1 dmg. storm have higher dmg than normal banshees and have a longer range, thus she can hide at the back and assault us.
, I've reduced the attack & acquisition range of the Stormcaller, and with look-alikes you meant Treacherous Shades? I've reduced their health from 375 to 325.yes, its too high lol. and, u know those stormcaller look-alikes? they have armor which is too high.
, ranged, sort of a spitting spider.new hero woots so is it melee or ranged... u dont have much good ranged u know.
, you meant his unit skill Adrenaline? By pot you meant all potions?buggy: the chainsaw bladmaster is the best tanker: his skill which allows him to rapidly add his hp (in one sec it was 100/800 and the next is 150/950) which is pretty rigged. add a easy difficulty lol, nvr went past that dungeon. lower the costs of items, the pot costs too much than what they are worth.
, please stop fighting you two, also I don't think the moderators like cursing so they could ban if you don't watch out. And if they do, you need to make a new acount to download the updates for my awesome map .Deleted by ap0calypse
, the next update will decrease the difficulty and adds an extra gamemode 'Easy'. Which spells do you find worthless/imbalanced?Very hard. I only lost my time and the time of my friends.
Spells sucks: Cost too much and do nothing
Heros sucks: They die like shits =)
Revive sistem sucks: You've been given a second chance! You've been given a second chance! You've been given a second chance! You've been given a second chance! You've been given a second chance!
hm okay oO but...doesnt that make some probs ?_? i thought some of them have UD specific skills like death coil...so now they cant heal themselves(im not sure cause i havent played this map much)[K40$]-Spectre;1420686 said:I chosed for the first one and it work fine again, I made only skeleton marked as undead, which works pretty well.
Deleted by ap0calypse
, only an item uses holy light as an ability and death coil is only being used by enemies.hm okay oO but...doesnt that make some probs ?_? i thought some of them have UD specific skills like death coil...so now they cant heal themselves(im not sure cause i havent played this map much)
, an ultimate? Well, I could make one. Which level should I give it as a requirement? And should I make it a passive or does anyone prefer something else (I won't make it an aura since all body armors already have an unique aura)? If I will make an ultimate, it will be for v1.03 or higher (so no ultimates for next update) since it will take me some time to implement it for 8 or more heroes.I think that u need 2 make ult.
, in new version potions costs 25% less and cooldown cut in half.yes the potions. too expensive. cooldown too long. shorten the cooldown for the potions (not in stores but in inventory)
, Treacherous Shades have only 0 armor. Maybe that was a bug in v1.01. The portal to the left in stage 2 slowly spawns stormcallers but there can only be 1 stormcaller at the time.its not the hp its the armor. and why does banshees have 2 spawns? why is there 2 stormcallers? why does the weapons are all so expensive? add some equips so we can at least pass that dungeon. didnt pass it although i tried with my frens for over 30 times
, cool, never knew that site, thanks. The next update will probably add a few new heroes.
, should I make it a tiny bit more difficult? Funny that you mention a sequel, the idea of DarknessChasersII was to form a good base of heroes, abilities, monsters, items and other extras for DarknessChasersIII. I'm planning to give the third more open gameplay instead of lineair warchasers like, and that you can raid villages and fortresses and such. I just don't know what to do with the story and first I want to add Ultimates and maybe some extra heroes to this one.nop, now its easy to win lol. i recommend making a sequel to it. after conquering death then conquer life =D
, since I already have made 5 ultimates, I will increase the difficulty. You can get an ulti at level 12, so difficulty will especially harder beyond stage 3/4. I will also remove the bash and spell immune ability from Death's minion's, increase the health of Spectres (invisible units at the jail) and in the next version you can see the spiders coming out of the hive better.u dont have to, adding ultimates will make those heroes too strong. make the easy not as easy. increase difficulty if u wana add ultis.
, sweet model, but I can't squish it since it has a portrait. What do you think of this skin?: http://www.hiveworkshop.com/forums/skins-552/felguard-blp-126997/?prev=search%3Dfelguard%26d%3Dlist%26r%3D20I think that u can change model of overlord with this model : http://xgm.ru/files.php?do=search&ti...6%E0%F0%FC&use