- Joined
- Mar 16, 2018
- Messages
- 979
Helmet texture in 3D viewer is bugged but in-game it should be okay like on thumbnail 

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(8 ratings)
Pending

They might forget to press button to take it in two hands.So Inquisitors are literally like Kenpachi from Bleach. They are too strong when doing two handed, that's to let their enemies have some chance.
No worries, got the knight straight from babushka's dinner.The skinny knight.
Dark Knight PlusNo worries, got the knight straight from babushka's dinner.
Intended as i am very lazy to make abs, its made from tiny resolution lion mouth shieldThere are some visual glitches in the Highlord, please check
View attachment 552136
Those are pretty much borders of UV isles rather then glitches. Not nice-looking but in general both acceptable at usual rendering distance of WC3 and accepted for models wrapped with ingame textures.There are some visual glitches in the Highlord, please check
View attachment 552136
I second this. Would be nice to know these for all the modelsthe models have such a badass design, i love it... but i wanna know their proper Animation Backswing and damage point values, if you dont mind me requesting
just put him on paladin it works just fine.the models have such a badass design, i love it... but i wanna know their proper Animation Backswing and damage point values, if you dont mind me requesting



