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Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing ((Real((Strength of (Casting unit) (Include bonuses)))) x 2.00) damage of attack type Spells and damage type Normal
((Real((Strength of (Casting unit) (Include bonuses)))) x 2.00) is an Arithmetic. ((Real((Strength of (Casting unit) (Include Bonuses)))) is a conversion. Use Conversion - Convert Integer to Real. Inside it, choose Hero - Hero Attribute.
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