- Joined
- Feb 18, 2016
- Messages
- 96
Well this is actually weird but i cannot modify a variable properly and i cannot find the reason
This is a custom spell i made from the damage engine system
The trigger should make more damage as far as 2 units go from each other
Could someone help me with this?
Both maps are in the attachments file
This is a custom spell i made from the damage engine system
The trigger should make more damage as far as 2 units go from each other
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Dmg
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Events
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Game - DamageModifierEvent becomes Equal to 1.00
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Conditions
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Actions
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Set APOINTTEMP = (Position of Peasant 0001 <gen>)
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Set TempLoc = (Position of Priest 0019 <gen>)
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Set QCatMeleDMG[81] = ((Distance between APOINTTEMP and TempLoc) / 10.00)
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Game - Display to (All players) the text: (String(QCatMeleDMG[81]))
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Set DamageEventAmount = (DamageEventAmount + (QCatMeleDMG[81] x DamageEventAmount))
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Game - Display to (All players) the text: (String(DamageEventAmount))
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Could someone help me with this?
Both maps are in the attachments file