- Joined
- Nov 17, 2020
- Messages
- 188
I have a little problem, i want to make the attacks of a RANGED unit drain a percentual of the life of the target unit, i used the event "a unit is attacked", but that event starts a bit before the attack begins (for example, Thrall attacks a unit but before shooting the projectile the event triggers), so i was wondering how to enable the trigger when the target is damaged by the RANGED unit.