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Damage in a line

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Level 3
Joined
Jun 22, 2004
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59
How do i make an attack damage creatures in a line like shockwave? Ive seen it in other tds, but cant figure out how its done. Id allso like to know how to set minimum range on a unit.
 
Level 3
Joined
Jun 22, 2004
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59
Artillery line doesnt make a difference, it still works as a normal splash attack, doing splash at the target. I got another question tho, how do i get the exact time for when a missile hits a target. Cant find a "unit takes damage by unit" condition or something like that.
 
Level 3
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Jun 22, 2004
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I was asking for the exact time when the missile hits the target.. Not for when it is targeted..
 
Level 3
Joined
Jun 22, 2004
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59
Can i add an ability to the attack then so it gives some spell damage. And get it to work with that event?
 
Level 3
Joined
Jun 22, 2004
Messages
59
Ive come up with an idea, creating a unit (invisible, untagetable etc) moving from the tower to the attacked unit with the same speed as the projektile. Every unit within a certain area of it takes damage and is then added to a unit group. Units in the group is not damaged. When the unit is at the end it is removed and all the units are removed from the unit group to.

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How to i make a unit without a model then? or is there a model that has no model (is invisible)?
 
Level 13
Joined
May 5, 2004
Messages
1,330
As far as I know there's no invisible model. Simply do it the way I do: give it the model of a rat (simply a very small model) and change the units scaling value to 0.01 or so, then you have to use a scope to see it :wink:

and make it a flying unit (-> don't leave footprints)with no collision (so it doesn't get stucked with the other units)
 
Level 7
Joined
Mar 26, 2004
Messages
350
better: use the tree of lif e upgrade model (u find it in spell modells, it's the first i think). this model has no walk and no stand animation.
 
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