Moderator
M
Moderator
18:46, 12th Aug 2010
ap0calypse: Approved
ap0calypse: Approved
(4 ratings)
Nice terrain, atrough those lanterns in last picture are too spammy. Oh, and since its already altered melee, you could add something few to it too! Like you could add new heroes or new items or units...
Nice terrain, but I'm afraid that says it all.
This map is far from finished.
What were you thinking, making only ONE opening to get from the east to the west side of the map?
Even worse, it's a choke point tighter than a bottleneck, and players have to fight their way through multiple creep camps to get through!
Make more (and bigger) openings in the center wall, so players have more freedom.
Have the taverns and mercenary camps switch places. This map is obviously designed for a 2 vs 2 match, so you need only 1 tavern per pair of players. Put those where the mercenary camps are now, between the players and easily accessible. It also makes no sense guarding a tavern with creeps, remove them.
The item drops are also Bad to the bone. West team has an unfair advantage because ALL of their creep camps give an item drop, while 4 camps on the east side of the wall do not have item drops. What the hell, dude?
And critters having a chance of dropping a lvl 8 permanent is pure evil. Never ever do that again!!!
My vote for this map is a 2/5 And I suggest this map remains pending until it is updated.