When you mean fire lizards, you mean?
I seen other maps of yours, I would prefer a little change in the map descriptions, you can tell a little about the map (even if it is blizzard) so it isn't exactly the same description every time.
Gonna DL.
^ That was a time in the past.
Okay, the idea has average creativity. It does feel like a normal melee game, of course because you don't play as the new races.
The enemies main units, are weak compared to ours. The bandit base is as hard to kill as a human base. Bandit's are all about stealth, and I don't think setting up a camp of stone fits that purpose.
Fallen priests will get slaughtered by all of the main starting units (except NE archers.) Knight's counter them really well. I suppose grunts can do the same, there was no orc player.
The map, is great. Good choice.
Effort for the computers, good. They do sit in their base for a while at points though, and rushing human players is not effective. Though, the creeps tend to make more units than players, only because of weak units with low food I'm guessing.
NOTE: I only played with: 1 Undead, 2 Human and 1 Bandit Nation and 2 Fallen Priests.
Map is simple but has no major flaws.