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Shadow Pain
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Events
- Unit - A unit Starts the effect of an ability
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Conditions
- (Ability being cast) Equal to DoT
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Actions
- Set ShdwPainTarg = (Target unit of ability being cast)
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For each (Integer B) from 1 to 10, do (Actions)
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Loop - Actions
- Special Effect - Create a special effect attached to the origin of ShdwPainTarg using Abilities\Spells\Undead\CarrionSwarm\CarrionSwarmDamage.mdl
- Set ShadowPain = 5.00
- Set ShadowPain = (ShadowPain x ShadowPowerss)
- Unit - Cause (Triggering unit) to damage ShdwPainTarg, dealing ShadowPain damage of attack type Spells and damage type Normal
- Wait 1.00 game-time seconds
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Loop - Actions
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Events
when i cast same spell on same target 2 or more times, it stacks :\
how can i make it not stack
like imagine spell unholy frenzy
you can cast it on multiple enemies and it doesn't stack, just refreshes
thx