- Joined
- Jan 30, 2013
- Messages
- 12,759
What a lovely spell with wonderful effect placement
The math is quite complex for my head to grasp, so props for that
Anyway, I would like to give some feedbacks regarding the codes:

The math is quite complex for my head to grasp, so props for that

Anyway, I would like to give some feedbacks regarding the codes:
- Do not use Integer A or Integer B, instead use your own Integer
- Do not use waits, I suggest reading MUI Spells Using Artificial Waits
- n_ex never get de-indexed, thus the value will keep increasing up to the array limit (8191 for old patches, 32767 for new patches iirc)
- Control over the spread is quite complex due to the math, giving a general idea how changing values affect the spell can greatly benefit users
- I personally recommend changing the way the damage calculation is done to multiple rows for readability, but that's personal preference; giving math of the damage calculation for the user is more than sufficient