- Joined
- Sep 2, 2017
- Messages
- 88
Hello, I'm new to map making and I started yesterday(literally xD) to learn trigger editor so I don't know how to use it properly to make my own spell.
I need a spell that is cast on a friendly unit or a hero. The spell needs to work as a shield, like this:
The "shield" has 200 damage absorption capacity(for example), and when the "shield" has suffered 200 damage it disappears and spell stops working, the unit will take damage normally.
The "shield" needs to be protection only against attacks, not spells, needs to have 3 levels for which I can easily change duration, damage absorption capacity, cooldown, buff and custom model it uses - the standard stuff a spell should have.
I would be very grateful if someone could help me.
I need a spell that is cast on a friendly unit or a hero. The spell needs to work as a shield, like this:
The "shield" has 200 damage absorption capacity(for example), and when the "shield" has suffered 200 damage it disappears and spell stops working, the unit will take damage normally.
The "shield" needs to be protection only against attacks, not spells, needs to have 3 levels for which I can easily change duration, damage absorption capacity, cooldown, buff and custom model it uses - the standard stuff a spell should have.
I would be very grateful if someone could help me.