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[Spell] custom spell problem

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Level 3
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Apr 28, 2009
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i wanted to make a custom spell and i began with the object editor, i made a custom ability and i decided that i wanted to make a passive spell.
now i have chosen bash and i deleted the - stun (pause) - buff and i tested if it was really gone. but it wasnt, all the buffs are gone from the spell bash and still it stuns.
can someone plz help me? :D
here is the map for info:
http://www.megaupload.com/?d=0FHA128Y

-powerloll
 
Level 3
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Apr 28, 2009
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Well, atleast not stunning. Its a bit unorginal idea but, doesnt matter.
I want the caster to "curse" somebody by persentage when the target is hit. The curse will last for 5/6/7 secs for normal units and 3/4/5 for heroes. When the target dies while being cursed they will explode and do damage based on the dying unuts total life.

Sorry for my bad english :3
 
Level 8
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Dec 9, 2009
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If you want to trigger a passive skill, you base it off an aura, and remove the effect of the aura.

Then you need a Damage Detection System (DDS), so you can tell when something is actually hit.

But the skill your making sounds like the fire ele heroes skill, forgot name. It burns people it hits and if they die while on fire they blow up. base it off that, and change the models.
 
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