Hello everyone,
I am currently trying to do spells for my turn-based rpg and I have a strange problem. I tried to remove the buff of the base spell and/or modify the base spell possible target but when I tested them it still used the default value.
Example : I tried to do a curative spell using the heal spell. The heal buff icon still appear in the buff list of the unit even if I removed it, and I can't use it on an ennemy even if I allowed it (I wanted to enable it because my trigger does damage to undead creature). Would anybody know how to fix that? Thanks.
By the way : I am using jngp and the campaign editor to create my spells.
I am currently trying to do spells for my turn-based rpg and I have a strange problem. I tried to remove the buff of the base spell and/or modify the base spell possible target but when I tested them it still used the default value.
Example : I tried to do a curative spell using the heal spell. The heal buff icon still appear in the buff list of the unit even if I removed it, and I can't use it on an ennemy even if I allowed it (I wanted to enable it because my trigger does damage to undead creature). Would anybody know how to fix that? Thanks.
By the way : I am using jngp and the campaign editor to create my spells.