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Custom Skybox Lighting?

Discussion in 'Modeling & Animation' started by HerrDave, Jan 1, 2019.

  1. HerrDave

    HerrDave

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    For my map, I need the evening to be orange and the night to be a deep dark purple/blue

    I tried editing skybox models but when I load them, their light settings have been deleted/reset
    (tried and tested multiple times)

    Could someone help me figure out what's going on?
     
  2. RG00

    RG00

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    What with software did you tried editing the skybox models? If you tried with magos model editor I remember that there are some problems when working with dnc or with lights in general.
    However I think this dnc might be what you are looking for:

    I never tried to create a dnc, but if you want to try you could maybe try to follow this tutorial(I'm not sure if that tutorial will actually work because it is a bit outdated).
     
  3. HerrDave

    HerrDave

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    First time I've seen that o.o
    I was using Magos' Model Editor to edit skyboxes, only to have it save wrong :\
    Happens the same way with MdlVis too?

    On a side note, I think I'm doing something wrong with the DNC up there ^
    I got it to work in-game, but the lighting didn't apply.
    White/yellow day (normal) and light-blue night (feck)
     
  4. RG00

    RG00

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    I don't know, I never used MdlVis.

    After you download DNCAnimated2.mdx you'll need to create a trigger to tell the game that you want to use that dnc and not the standard one:
    • DNC Initialization
      • Events
        • Map initialization
      • Conditions
      • Actions
        • Custom script: call SetDayNightModels("war3mapImported\\DNCAnimated2.mdx","war3mapImported\\DNCAnimated2.mdx")