- Joined
- Jun 28, 2008
- Messages
- 776
Custom Skies? I used a custom sky in my map, added it with a trigger. My map uses a third person movement camera. The problem is this :
The sky is on the ground, and buildings in the distant get "covered" in the sky, half of it sticks out and the others half is in the sky.
Is there a way to fix this?
Thanks in advance and +REP

The sky is on the ground, and buildings in the distant get "covered" in the sky, half of it sticks out and the others half is in the sky.
Is there a way to fix this?
Thanks in advance and +REP