- Joined
- Dec 5, 2017
- Messages
- 11
Custom Race based on Tileset
Submitted by TUCANA
I have some idea about making custom race:
1) Create custom race based on Neutral Hostile unit with specific tileset, (for example: Icecrown Glacier race),
2) Add multiple tileset type in one map, (for example: Felwood - Poison in Lordaeron Winter tileset),
3) Add specific weather type after finish build a structure on the building,
4) Change blight tile, (for example: Felwood - Poison for Corrupted Night Elf building instead of Blight),
5) Players can ally with native faction,
6) Native factions would be the native residents of the theme map, like the Tuskarr.
2) Add multiple tileset type in one map, (for example: Felwood - Poison in Lordaeron Winter tileset),
3) Add specific weather type after finish build a structure on the building,
4) Change blight tile, (for example: Felwood - Poison for Corrupted Night Elf building instead of Blight),
5) Players can ally with native faction,
6) Native factions would be the native residents of the theme map, like the Tuskarr.
What do you think about it? Please, give me your opinions.
I really need inspiration especially for tech-tree, spell, unit's stats, and lore. Thank you very much.
About the next version, I will upload it regularly in this map development thread.
Garden of War
Altered Melee Version by TUCANA
List of Features
1) You can play as Felwood, Naga, Tuskarr, and default Warcraft III race,
2) This map inspired by Monolith, Nature's Call - Spider Queen map, Random Map, and White Flake Forest,
3) Default WarCraft III race A.I. (Human, Orc, Night Elf, and Undead) work properly,
4) This map can be played up to 8 (eight) players,
5) Every custom race has it's own custom tile set, not based on blight model,
6) Win, defeat, revealing, and unrevealing trigger work properly,
7) Race selection via handicap,
8) This map is not protected.
2) This map inspired by Monolith, Nature's Call - Spider Queen map, Random Map, and White Flake Forest,
3) Default WarCraft III race A.I. (Human, Orc, Night Elf, and Undead) work properly,
4) This map can be played up to 8 (eight) players,
5) Every custom race has it's own custom tile set, not based on blight model,
6) Win, defeat, revealing, and unrevealing trigger work properly,
7) Race selection via handicap,
8) This map is not protected.
Gameplay Screenshot (Tier-1)
Next Update (Work in Progress)
Current version: V08 (16/02/2018), uploaded with credit list inside.
Attachments
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