I'm working on a custom model, but I am running into some problems. The animation looks smooth in 3ds max, but in war3 it is jerky, and skips some frames. When I scale the timing of frames to make an animation slower then it looks better in war3, and then I can set the war3 animation speed faster to compensate, but I can't do it for the attack animation (which is based on attack speed), and that is causing me the problem.