- Joined
- Dec 28, 2009
- Messages
- 257
Heya folks, long story short.
I wanted to make custom spell, based on Firelord-Incinerate (passive. active one doesnt have any data to adjust, like dmg etc (only duration, basic ones)), the one where hero does more dmg per every next attack.
However, i made custom spell, aaaand it did no bonus dmg. I set value of that dmg multiplier column to like 200 and still nothing hero hit for 30 all the time, and then tried changing data in the original spell, and it suddenly worked. After 2 hours i still havent found out anything new (its not influenced by custom buff, buff duration, missile speed or anything), this spell just seems to work only with original one, if i want custom version of it id have to change original one to my image, what id do only out of uber desperation.
ps: i didnt check whether explosion after death dmg works, im only interested in dmg multiplier in continuous punching
*Also, ive read this spell might not work with some spells like lifesteal or feedback, my hero had none such spells - custom incinerate which didnt work, and then when i gave him original one he suddenly did bonus dmg.
So, im totally foolish and blind that im doing something wrong, is this spell a known bug or what? Thanks
And then one more thing, to put it in single topic: I had classic trigger that ordered unit to cast custom "Rain of Fire" - Archimonde to some area, but even after order unit just stood there, did nothing. I tried it with Archie, he had his rain of fya, nothing happened.
Is this also known bug, one of few spells that cant be cast by triggers or what? :O
Thanks for help!
I wanted to make custom spell, based on Firelord-Incinerate (passive. active one doesnt have any data to adjust, like dmg etc (only duration, basic ones)), the one where hero does more dmg per every next attack.
However, i made custom spell, aaaand it did no bonus dmg. I set value of that dmg multiplier column to like 200 and still nothing hero hit for 30 all the time, and then tried changing data in the original spell, and it suddenly worked. After 2 hours i still havent found out anything new (its not influenced by custom buff, buff duration, missile speed or anything), this spell just seems to work only with original one, if i want custom version of it id have to change original one to my image, what id do only out of uber desperation.
ps: i didnt check whether explosion after death dmg works, im only interested in dmg multiplier in continuous punching
*Also, ive read this spell might not work with some spells like lifesteal or feedback, my hero had none such spells - custom incinerate which didnt work, and then when i gave him original one he suddenly did bonus dmg.
So, im totally foolish and blind that im doing something wrong, is this spell a known bug or what? Thanks
And then one more thing, to put it in single topic: I had classic trigger that ordered unit to cast custom "Rain of Fire" - Archimonde to some area, but even after order unit just stood there, did nothing. I tried it with Archie, he had his rain of fya, nothing happened.
Is this also known bug, one of few spells that cant be cast by triggers or what? :O
Thanks for help!