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Custom campaign?

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Level 8
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I was wondering is it possible to creat custom campaings in the the unverse editor and is it publishable? if so how so?. whats the extents of artistic ability in the new starcraft universe in comparison to the extensive amount of possible "things" you could creat for you and mass in your world editor for wc3?
 
Level 31
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I was wondering is it possible to creat custom campaings in the the unverse editor and is it publishable? if so how so?. whats the extents of artistic ability in the new starcraft universe in comparison to the extensive amount of possible "things" you could creat for you and mass in your world editor for wc3?

Campaign support is expected to come in the 'future'. However, if you have in mind to create a campaign you should just go ahead and make those maps. If done properly they should keep you busy long enough until the campaign support has arrived. Then you can add the appropriate campaign features.
 
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Ye, sure. But you dont have that fancy mission choice screen there =) . Also you cannot save your progress in a multiplayer game (even tho its with 1 player only) o_O

But actualy, it could be possible somehow - using 1 more map as menu and a lot of checkpoints saved in banks. Hmm...
 
Level 22
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And can you manipulate the models within the Hyperion if they are models, like the laboratory. the cantina, the bridge? I think not. But the look out of the armory shows that whenever you're near a planet the look out in space uses the loading screen of that planet.
 
Level 11
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Not all models are accessible to the public, just like war3, some are hidden in the .mpqs I guess =/

But there is no doubt the campaign interface is all models in maps :p
There are no models hidden in the .mpqs. Everything is completely accessible to the public.

There are models they will likely release when HotS comes out, but there isn't anything used in the campaign that isn't accessible in the editor.
 
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