Moderator
M
Moderator
19:40, 10th Mar 2014
Hell_Master: Map approved with a rating of 3/5 (Acceptable). See moderator's review and it might help you a thing or two:
Hell_Master: Map approved with a rating of 3/5 (Acceptable). See moderator's review and it might help you a thing or two:
Hell_Master;2497977 said:I actually want to make a review of my own here also so review emerges!
Upon playing the map, I must say it is good and the additional drop of a great artifact in the Icy Treasure Box of some sort is a great addition.
First, as what I mostly do, the terrain. The terrain is impressive I must say. The terrain balanced and not flat, doodads were wisely placed and the icy grasses were indeed a good addition and the weather and fog greatly fits the overall atmosphere.
Second, on to the actual melee map. It has the required buildings for a melee map: neutral buildings, creeps with proper item drops and balanced, proper placement of player locations and buildings and such and etc. But my complain is that because of that you lessen the creeps to some more smaller groups specifically green camp, there are more possible ways of very early harassment and loss. Much worse, two players teaming up against you and attacking you on both sides. I would suggest make the bridge creeps to orange camp which will make it balance. And making some of the surrounding creeps on the player location to green so they can still have early spots to hunt creeps on for items, powerups and level ups.
Overall, this can also work out for a 3/5 and Approved still. It's not much of a unique melee map but not also the everyday melee map you are playing because of some little additions. And final note, if you hadn't done yet, you might want to set your Game Data Set to Melee (Latest Patch) so it'll make some heroes in the tavern available as far as I know.