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Critter AI/Auto Move

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Title says it all, I'm trying to make a critter a 'neutral creep' that stays in a place like other AoS games, as I try to convert the critter into a normal unit. I couldn't find the option to stop it from 'auto-moving' in intervals. Anyone figured it out? :) thx

SOLVED
Found out myself.
For those who want to know:
Under UI Fidget, set the Move to 0.
 
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