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Crimson Blade Revisited

Submitted by kspec
This bundle is marked as approved. It works and satisfies the submission rules.
Map Info:
Crimson Blade Revisited is an arena style map where you pick one of eleven heroes to combat your opponents with the standard Warcraft camera. All spells are instant cast. Crimson Blade Revisited can be played either up to 6v6 or single player. Just download the map and move the file to C:/Program Files (x86)/Warcraft III/Maps/Download. There is an opening cinematic that can be skipped by pressing ESC.
You can type -unstuck if your hero ever gets stuck. Type in -zoom (number) to zoom out.


There are 3 victory modes, one for killing heroes, one for capturing hostages, and one for planting crops. Hostages can be captured easily just by moving close by them and they will automatically follow you. To plant crops, just use the crop item on farmland if you find one around. They pop up randomly throughout the map.

This is the Revisited version of the map. This version just uses the standard Warcraft settings for moving.

If you ever happen upon a cinematic mode during a battle, you can simply press ESC to turn it off temporarily. Or you can press "turn game chat off" in Advanced Options. If your camera shifted, you can type -zoom (number) to reset your camera.



Special Thanks to:




    • Assassin Lord (HeroGlow model)
    • Suselishe (bow model)
    • Crimson-guard (bow model)
    • robot-dude (rifle model)
    • dansaDisco (shield model)
    • Black flesh (sword model)
    • glordfocker (spear model)
    • Deconform (testing)
    • Time_Outz (testing)



Changelog v1:
-Fixed soar effect's camera
-Added zoom command

v2:
-Made heroes respawn at the base after dying

v3:
-Changed name to Revisited
-Nerfed Acolyte damage to 10 and critical damage to 20
-Dramatically decreased game delay

v4:
-Changed description

v5:
-Fixed some text

v6:
-Fixed a bug with the hero picking menu deselecting itself in multiplayer

v7:
-Fixed a bug with the fade filters
-Fixed the multiboard keeping track of hostages


v8:
-Fixed the hotkeys of some spells

v9:
-Fixed a bug with the fade filters

v10:
-Added selection for players after hero dying

Previews
Contents

Crimson Blade Revisited (Map)

Reviews
deepstrasz
Commands should be more written in an organized manner. It's hard and annoying to read them. Not sure if you're supposed to walk right through a destroyed bridge from one part to another right through or more like under the water. Oh, well, the other...
  1. Chaosy

    Chaosy

    Joined:
    Jun 9, 2011
    Messages:
    10,528
    Resources:
    17
    Maps:
    1
    Spells:
    10
    Tutorials:
    6
    Resources:
    17
    Not a 2D game, fake news
     
  2. kspec

    kspec

    Joined:
    Nov 13, 2017
    Messages:
    5
    Resources:
    2
    Maps:
    2
    Resources:
    2
    K, I'll just change the name to Crimson Blade Revisited, but saying it's a bird's eye view is too wordy.
     
  3. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    8,977
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Commands should be more written in an organized manner. It's hard and annoying to read them.
    Not sure if you're supposed to walk right through a destroyed bridge from one part to another right through or more like under the water. Oh, well, the other team has a normal bridge...
    I think the perspective is much better now because of movement issue reasons on the other version.
    The menus for game modes selection appear too late one after the other.

    Approved.