- Joined
- Apr 21, 2005
- Messages
- 11
This map is missing a few things that a hero siege could have... but it's got wisp counting! the mini games might take some getting used to.
The mini games give you extra gold and hero experience if you play them right.
The main one is wisp counting. You count the number of wisps that show up and type ".##" (## being the number of wisps you counted) You have to type . at the start of a counting guess.
The second game works the same way but you have to read a sequence of colors from top left to bottom right. type "-setgame 1" (without quotes) to change to this option. ( may be "-setgame 2" I'm not 100% sure)
The third minigame is just a memory thing. Watch what order the wisps are highlighted in, then click them in that same order.
The main part of this map is the Hero siege though. If the tree of eternity in the middle dies, you lose. To win you have to kill archimonde and collect the key of three moons.
The units that spawn to attack you are gradually stronger as the game progresses. The end section units are basically always the same strength though. Hero skills for the most part go to 10 levels, and may require some balancing. Ultimates should go to 5 levels.
Select the easy difficulty if it is your first time playing this... it could be hard to win if you dont get how the wisp counting thing works.
Any comments about this map would be nice... good or bad. Keep in mind this is an alpha version... I'll call it beta after I add a couple of special events.
The mini games give you extra gold and hero experience if you play them right.
The main one is wisp counting. You count the number of wisps that show up and type ".##" (## being the number of wisps you counted) You have to type . at the start of a counting guess.
The second game works the same way but you have to read a sequence of colors from top left to bottom right. type "-setgame 1" (without quotes) to change to this option. ( may be "-setgame 2" I'm not 100% sure)
The third minigame is just a memory thing. Watch what order the wisps are highlighted in, then click them in that same order.
The main part of this map is the Hero siege though. If the tree of eternity in the middle dies, you lose. To win you have to kill archimonde and collect the key of three moons.
The units that spawn to attack you are gradually stronger as the game progresses. The end section units are basically always the same strength though. Hero skills for the most part go to 10 levels, and may require some balancing. Ultimates should go to 5 levels.
Select the easy difficulty if it is your first time playing this... it could be hard to win if you dont get how the wisp counting thing works.
Any comments about this map would be nice... good or bad. Keep in mind this is an alpha version... I'll call it beta after I add a couple of special events.