Alright, I want to have a unit be invisible when he is not attacking(Like the Zealot upgrade in Pobes vs Zealot and Rikimaru from DotA)
I thought a requirement would do the trick but it didn't work(All I did in the requirement was Field Semi Cloak Not Attacking
: Requirement + (!CountAbil(attack,QueuedOnlyAtUnit)|(None)))
Some insight would be nice.
EDIT: I think I may have figured out but not sure. Would it be a Validator?
I thought a requirement would do the trick but it didn't work(All I did in the requirement was Field Semi Cloak Not Attacking
: Requirement + (!CountAbil(attack,QueuedOnlyAtUnit)|(None)))
Some insight would be nice.
EDIT: I think I may have figured out but not sure. Would it be a Validator?
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