Hi hive, i need your help for create a game cache system for a RPG map.
I want to create a RPG SANDBOX map with a group of maps, something like this:
In this RPG you can go to MAP X for example, level up, kill , etc and later comeback to MAP A, any time you want, this same thing for other MAPS (A,X,Y,0,1)
I tried using a CAMPAING but if i use next level action the game move the player to the campaign map menu selection.
I copy the same triggers as the warcraft night elves campaing, set next level and later victory, but dont work, again move to the map selection area.
If i open map 0 alone without custom campaign, and run the trigger , using set next level and victory trigger the trigger works only for change map, the units DONT APPEAR
How i can do this? can someone help me, i have this trigger to go to map 1, standing in map 0.
The map route is Maps\RPG\A0.w3x and Maps\RPG\A1.w3x
I want to create a RPG SANDBOX map with a group of maps, something like this:

In this RPG you can go to MAP X for example, level up, kill , etc and later comeback to MAP A, any time you want, this same thing for other MAPS (A,X,Y,0,1)
I tried using a CAMPAING but if i use next level action the game move the player to the campaign map menu selection.
I copy the same triggers as the warcraft night elves campaing, set next level and later victory, but dont work, again move to the map selection area.
If i open map 0 alone without custom campaign, and run the trigger , using set next level and victory trigger the trigger works only for change map, the units DONT APPEAR
How i can do this? can someone help me, i have this trigger to go to map 1, standing in map 0.
The map route is Maps\RPG\A0.w3x and Maps\RPG\A1.w3x
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