- Joined
- Dec 2, 2016
- Messages
- 733

Gyazo
So this is my code:
Code:
unit uNew;
uNew = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), ID_SHOP_RECIPE, GetUnitX(gg_unit_n00B_0047), GetUnitY(gg_unit_n00B_0047), GetUnitFacing(gg_unit_n00B_0047));
RemoveUnit(gg_unit_n00B_0047);
uNew = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n000', GetUnitX(gg_unit_n000_0017), GetUnitY(gg_unit_n000_0017), GetUnitFacing(gg_unit_n000_0017));
RemoveUnit(gg_unit_n000_0017);
uNew = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n007', GetUnitX(gg_unit_n007_0041), GetUnitY(gg_unit_n007_0041), GetUnitFacing(gg_unit_n007_0041));
RemoveUnit(gg_unit_n007_0041);
uNew = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n002', GetUnitX(gg_unit_n002_0040), GetUnitY(gg_unit_n002_0040), GetUnitFacing(gg_unit_n002_0040));
RemoveUnit(gg_unit_n002_0040);
uNew = CreateUnit(Player(PLAYER_NEUTRAL_PASSIVE), 'n004', GetUnitX(gg_unit_n004_0014), GetUnitY(gg_unit_n004_0014), GetUnitFacing(gg_unit_n004_0014));
RemoveUnit(gg_unit_n004_0014);