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[Import] Create doodad variations problem...

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Sep 7, 2017
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I used the external vjass code with external call and that macro stuff for my variations of a prop and it work then the map can no longer be opened. So I deleted the trigger files in game to be able to open it.

Any other ways I can make the doodads work perfectly with variations?

Mmmm... destructibles variations work except doodads. Need your help.
 
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