- Joined
- Oct 25, 2009
- Messages
- 996
-
Boots of Speed
-

Events
-


Unit - A unit Starts the effect of an ability
-
-

Conditions
-


(Ability being cast) Equal to Craft a Boots of Speed
-
-

Actions
-


If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-



If - Conditions
-




And - All (Conditions) are true
-





Conditions
-






((Triggering unit) has an item of type Long Grass) Equal to True
-






((Triggering unit) has an item of type Silk) Equal to True
-






((Triggering unit) has an item of type Boots of Silks) Equal to True
-
-
-
-



Then - Actions
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






(Charges remaining in (Item carried by (Triggering unit) of type Long Grass)) Greater than or equal to 2
-






(Charges remaining in (Item carried by (Triggering unit) of type Silk)) Greater than or equal to 2
-
-





Then - Actions
-






Game - Display to (Player group((Owner of (Triggering unit)))) for 10.00 seconds the text: You have crafted a ...
-






Item - Remove (Item carried by (Triggering unit) of type Boots of Silks)
-






Item - Set charges remaining in (Item carried by (Triggering unit) of type Silk) to ((Charges remaining in (Item carried by (Triggering unit) of type Silk)) - 2)
-






Item - Set charges remaining in (Item carried by (Triggering unit) of type Long Grass) to ((Charges remaining in (Item carried by (Triggering unit) of type Long Grass)) - 2)
-






Hero - Create Boots of Speed and give it to (Triggering unit)
-






If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-







If - Conditions
-








(Charges remaining in (Item carried by (Triggering unit) of type Long Grass)) Less than 1
-
-







Then - Actions
-








Item - Remove (Item carried by (Triggering unit) of type Long Grass)
-
-







Else - Actions
-
-






If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-







If - Conditions
-








(Charges remaining in (Item carried by (Triggering unit) of type Silk)) Less than 1
-
-







Then - Actions
-








Item - Remove (Item carried by (Triggering unit) of type Silk)
-
-







Else - Actions
-
-
-





Else - Actions
-






Game - Display to (Player group((Owner of (Triggering unit)))) for 10.00 seconds the text: Please check again ...
-
-
-
-



Else - Actions
-




Game - Display to (Player group((Owner of (Triggering unit)))) for 10.00 seconds the text: You didn't have the...
-
-
-
-
-
Actions:
-
Else - Actions
-

Game - Display to........
-

