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Couple spell questions

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Level 3
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Dec 20, 2007
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I was wondering a couple things:
1. Is there a basic ability which serves as a castable HP buff (numerical and/or percentage) as well as a passive ability (again numerical or percentage)
2. If you put units into a unit group in a certain order, then pull them out using the GetFirstUnit(), RemoveUnit() parsing, will you pull them out in the same order?
3. Is there a trigger event that goes off when an ability procs, such as critical strike going off?
4. How does the base taunt ability work? Does it simply give an attack order to X units in range to attack the caster? And so will computer-controlled units simply attack the caster forever if they have no AI script?

Thanks in advance
 
Level 12
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Apr 27, 2008
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1. What the hell do you mean ?
2. Probably.
3. For critical strike and such things you need to check for buffs.
4. Again, probably, as we can't see their code, but it is most likely it's just a one time order.

I never expected this from you :D
1. The Item Ability of Perpet of vitality or something(looks like void stone in dota).
2. GhostWolf said it
3. No. But there is a way.
4. Depends if the taunted units have guard position.
If they go to far they will return to it.
But if the taunting unit doesn't move a lot, they will attack till one of them is dead.
 
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