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Couple spell questions

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Level 3
Joined
Dec 20, 2007
Messages
44
1. Is there a way to trigger when a unit gains or loses a buff?
2. Is there a way to dynamically alter unit's inherent attributes, specifically their priority, range, and base attack speed?
3. Is there a way to trigger when a unit gets healed (not based on "finishes casting ability" etc)

I'm assuming that all this would be have to be done in JASS, which I'm still learning, so any help would be much appreciated
 
Level 19
Joined
Aug 24, 2007
Messages
2,888
1- Yes if you are too pro
2- with a weird way (you add %1 speed bonus multiple times for example) wont work for range
3- Health of some unit becomes max health of that unit ?
 
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