- Joined
- Aug 25, 2004
- Messages
- 473
I am working on a custom UI for my map.
Because the original UI was hidden, i have lost functions as Attack, patrol, hold position, stop.
My solution to this problem was to recreate the hotkeys with triggers.
This is how i did it
What am i doing wrong, and is there maybe a better solution to my problem. (i dont want to have any buttons from the original interface)
Because the original UI was hidden, i have lost functions as Attack, patrol, hold position, stop.
My solution to this problem was to recreate the hotkeys with triggers.
This is how i did it
-
Events
- UI - Player Any Player presses A key Down with shift Exclude, control Exclude, alt Exclude
- Local Variables
-
Conditions
- ((Unit 1 from (Selected units for player (Triggering player))) is alive) == true
-
Actions
- Unit - Order all units in (Selected units for player (Triggering player)) to ( Stop) (Replace Existing Orders)
What am i doing wrong, and is there maybe a better solution to my problem. (i dont want to have any buttons from the original interface)