Moderator
M
Moderator
Orcnet | 00:17, 8th Aug 2013 |
Comment
Review
Map Approved
Coral Isles (No Version/s Stated)
Overview: Gameplay "Total game play looks very quickly to finish in my observation, the middle portion of the map is weak, with a urge of tech 2 raid on the creep camps blocking the path ways this would lead in a more player standout than gathering enough resources to attack later on, although this idea is cool this map is however can be really hard when its proposed for a competitive match." Terrain "Terrain looks monotone and again the middle area of the map is bad, although your terrain work over the west-south of the map(which no one would ever see), use that technique of rock spires, rocks, and vines as a border decoration for the team player's location as well on specified lands on the map, really each island-like region looks like a clump of clay and nothing more, giving it a designed tropical look would give in the chart. And lastly the weather looks dusty I suggest the sunny SFX would suffice." Management "Overall the map needs work on game balance and proper terrain landscaping view, but this is useful." Total Score:
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