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Cooldown indicator size 64x64

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Level 19
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Mar 18, 2012
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1,716
Can someone make a model similar to the default game interface cooldown model:

UI\Feedback\Cooldown\UI-Cooldown-Indicator.mdl ( GameInterface - Model - Command Button - Cooldown )

but with a default scale (100%) of 64x64, which equals a tile size ingame.

The animation time should be 1.000 seconds equal to the original model.

I need this for a full screen system to display custom item cooldowns.
The model will be used as unit model, so one can set
  • SetUnitTimeScale - to display the cooldown properly.
  • SetUnitScale - to fit on the cell within the custom UI.
The default model has a scaling of ~1:2000 ( compared to 64x64 ) which is not so pratical to use for a unit/destructable model.
In a full screen system everything is scaled realtive to 64 so it would be perfect to apply the same scaling for the cooldown model.
 

ILH

ILH

Model Reviewer
Level 26
Joined
May 8, 2012
Messages
1,254
Is this what you want?
attachment.php
 

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