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Cooldown indicator size 64x64

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Level 19
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Mar 18, 2012
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Can someone make a model similar to the default game interface cooldown model:

UI\Feedback\Cooldown\UI-Cooldown-Indicator.mdl ( GameInterface - Model - Command Button - Cooldown )

but with a default scale (100%) of 64x64, which equals a tile size ingame.

The animation time should be 1.000 seconds equal to the original model.

I need this for a full screen system to display custom item cooldowns.
The model will be used as unit model, so one can set
  • SetUnitTimeScale - to display the cooldown properly.
  • SetUnitScale - to fit on the cell within the custom UI.
The default model has a scaling of ~1:2000 ( compared to 64x64 ) which is not so pratical to use for a unit/destructable model.
In a full screen system everything is scaled realtive to 64 so it would be perfect to apply the same scaling for the cooldown model.
 
Is this what you want?
attachment.php
 

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