• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Converting ripped models

Status
Not open for further replies.
I have a lot of experience with converting ripped models to Warcraft 3 from model resource. I'm using the Blender Warcraft 3 MDL extractor that is present on this forum for most of it. Now, I have a group of models that doesn't want to convert properly for whatever reason and want to see if people can solve it. I am interested in the process, not just the result, because I'd want to convert several models from this game. I'm trying to get human models from Pokemon Brilliant Diamond/Shining Pearl. Attached is an example model from the pack.

When I export the model out of blender, I get this error message:
1724526805794.png


When I try to load the model in Warcraft 3 Model editor, I get this error message:
1724526838618.png
 

Attachments

i looks on that model, cant opened tham mdl but i see fbx one so i looks on it its seems mesy and unanimated, but what i read from your post you want to opened him in wc3 model editor, now he can by opened i just converting him from fbx to mdx
How did you convert it to mdx? When I hit the conver to MDL button in blender it gets me the result that you saw. There is no convert to MDX button.
 
Status
Not open for further replies.
Back
Top