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Converted Nature Abomination

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Level 18
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May 27, 2007
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1,689
Uhm, yeah, it's an abomination that some fancy NE turned good-ish. Comments pl0x. For now, just the unwrap.
 

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hum i don't think the final version will be awsome.. like even if your skin is AMAZING... let me explain.. your concept is great... but i don't see a big fat purple nightelf running everywhere... (but!!! I MIGHT BE WRONG!!) so you need too suprise me! :D
 
Level 18
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May 27, 2007
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The rocks honestly look like you CnPed them from the Mountain Giant they look so good
It's definetely a quality skin your producing

Omg, you caught me. Lulz. But thanks, I appreciate that people like this skin. It was just a little skin I started to practice for the compo coming up, but I actually do like it quite a bit myself.
 
Level 18
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1,689
I don't really like your concept of a "boulder ax", I think if you made it a smoother sheet of rock that would make more sense.
--donut3.5--

Yea, that was kind of just a filler cus the axe doesn't alpha and it didn't fit.

Update.
 

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Last edited:
Level 36
Joined
Jul 1, 2007
Messages
6,677
I think for the weapons you should either alpha them out entirely and attach the earth panda's thing to the model (or a war club) or make them more jagged like actual rocks by alphaing out bits of the cleaver.

Also, you should add a sharpen filter or two to the whole thing because it looks a bit blurry in the warp (wrap? lol).
 
Level 18
Joined
May 27, 2007
Messages
1,689
I think for the weapons you should either alpha them out entirely and attach the earth panda's thing to the model (or a war club) or make them more jagged like actual rocks by alphaing out bits of the cleaver.

Also, you should add a sharpen filter or two to the whole thing because it looks a bit blurry in the warp (wrap? lol).

It doesn't alpha, and I was just going to make this a texture, not really a model edit. The whole not alpha thing kind of sucks, but I will sharpen more after.
 
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