- Joined
- Mar 17, 2011
- Messages
- 34
Hey. I am currently having problems with making a system for Control-points in my map.
It's a 12 player map, where each player gains income based on the amount of control points they have under their control.
However the systems that are on hiveworkshop I simply don't understand.
I must be an idiot or something, but yeah.
My trigger for CAPTURING the points is as follows:
Thanks.
It's a 12 player map, where each player gains income based on the amount of control points they have under their control.
However the systems that are on hiveworkshop I simply don't understand.
I must be an idiot or something, but yeah.
My trigger for CAPTURING the points is as follows:
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Events
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Unit - A unit is attacked
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-
Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Attacked unit)) Equal to Control Point
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Percentage life of (Attacked unit)) Less than or equal to 15.00
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Then - Actions
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Unit - Set life of (Attacked unit) to (Max life of (Attacked unit))
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Unit - Change ownership of (Attacked unit) to (Owner of (Attacking unit)) and Change color
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Else - Actions
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Do Nothing
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-
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Else - Actions
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Do Nothing
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-
-
Thanks.
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