Conquest Hour [CH]
Conquest Hour is a 6-player strategy map with gameplay mainly inspired by Age of Empires 3 (although the result came out as a rather different concept).
GENERAL GAMEPLAY
As a player in Conquest Hour, you start by controlling one of six cities in the fictitous land of Artania.
You begin by selecting your hero and start obtaining gold from gold sources.
Gold is earned in three different ways:
-Capturing tradeposts scattered around the map. These structures provide additional gold every 30 seconds.
-Harvesting gold from goldmines, just like in ordinary Warcraft III melee.
-Killing enemy units!
Lumber is a more valuable resource earned in lesser amounts by killing enemy units,
or trading it for a larger amount of gold at the Market.
Once you have resources, much of the gameplay resembles an ordinary melee map. Train units at the barracks, give your hero items, and so on.
In order to win, you must defeat all opposing players on the map. Once you have defeated a player and conquered their city, the city will be your property,
and you may rebuild to benefit of your newly conquered base. You may also want to purchase one of the three neutral cities to serve as an additional base.
SCREENSHOTS
Tradepost
Artanen City
DEVELOPMENT
The game is in Beta, and is already more than playable. What remains is to fix eventual leaks and bugs, and add lesser additional content.
FEEDBACK IS GREATLY APPRECIATED!
The user referred to as Shadeus in this map is my past pseudonym, and is used throughout the map.
Facebook profile for Conquest Hour (CH)
You may NOT redistribute or edit this map without my permission.
Conquest Hour is a 6-player strategy map with gameplay mainly inspired by Age of Empires 3 (although the result came out as a rather different concept).
- Choose between 6 different factions and lead a campaign against your foes
- Gain a strong economy through several different methods
- Lead your forces to battle with a hero empowered by powerful artifacts
- Find the right battle strategy to counter the armies of your enemies
- Gain enemies or allies through the alliance system
GENERAL GAMEPLAY
As a player in Conquest Hour, you start by controlling one of six cities in the fictitous land of Artania.
You begin by selecting your hero and start obtaining gold from gold sources.
Gold is earned in three different ways:
-Capturing tradeposts scattered around the map. These structures provide additional gold every 30 seconds.
-Harvesting gold from goldmines, just like in ordinary Warcraft III melee.
-Killing enemy units!
Lumber is a more valuable resource earned in lesser amounts by killing enemy units,
or trading it for a larger amount of gold at the Market.
Once you have resources, much of the gameplay resembles an ordinary melee map. Train units at the barracks, give your hero items, and so on.
In order to win, you must defeat all opposing players on the map. Once you have defeated a player and conquered their city, the city will be your property,
and you may rebuild to benefit of your newly conquered base. You may also want to purchase one of the three neutral cities to serve as an additional base.
SCREENSHOTS
DEVELOPMENT
The game is in Beta, and is already more than playable. What remains is to fix eventual leaks and bugs, and add lesser additional content.
FEEDBACK IS GREATLY APPRECIATED!
The user referred to as Shadeus in this map is my past pseudonym, and is used throughout the map.
Facebook profile for Conquest Hour (CH)
You may NOT redistribute or edit this map without my permission.
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