- Joined
- Mar 5, 2010
- Messages
- 149
Well, how do you make a system where you conquer a building when it has a special amount of health? Like in Lords of Europe.
This is all I've got so far:
This is all I've got so far:
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BanditBase
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Events
- Unit - Bandit Camp 0088 <gen>'s life becomes Less than 250.00
- Conditions
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Actions
- Unit - Change ownership of Bandit Camp 0088 <gen> to (Triggering player) and Change color
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Events